The developers were quick to address these issues in a forum post, reassuring players that the problems with the game "are not deeply rooted in the game’s foundation, so we fully expect to be able to improve performance going forward." They explain that the current issues are tied to the rendering of the game and that decreasing the quality of certain visual effects will "get you a fair performance without affecting simulation - at the cost of some eye candy." Even when turning every graphics setting down, the game would barely climb up the modern standard of 60 FPS, revealing its unoptimized nature. Those who had high-end PCs were struggling to maintain smooth gameplay on high settings, barely making a stable 30 FPS(frames per second). Cities: Skylines 2’s Terrific Start Hindered by Performance Issues Developers Address Cities: Skylines’ Poor Optimizationįollowing the release of Cities: Skylines 2, many players were quick to notice that they were suffering from various performance issues. Read on to find out their suggestions, plans for future updates, and more. In a forum post by Cities: Skylines 2, they acknowledged the performance issues players have been experiencing.
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